by bradhuebert | Mar 7, 2020 | conflict, creativity, identity, Intimacy with God, spiritual growth, struggles
We’re under attack. Even if the scriptures weren’t crystal clear about this fact (which they are, see Ephesians 6:10-18), our own lives are full of enough evidence to write entire books about our battles. As a pastor—someone attempting to lead some kind of...
by bradhuebert | May 27, 2014 | Faith, Jesus Christ, sin, struggles
Stress is a slippery bugger, hard to pin down and even harder to shake loose. It’s like a Kraken, a creature of the deep summoned to sink ships and scare people. And kill them to death. The last month or so I found myself swamped and suckered by a stress Kraken....
by bradhuebert | Jul 8, 2013 | identity, spiritual growth, struggles, the cross, Uncategorized
If you’re a regular GeekFaither, you’ve probably noticed my resounding silence on the blog front lately. Yeah, I needed a break. Simply put, I was tired. Very, very tired. My emotional gas tank was hacking on fumes, my frustration levels were torqued into...
by bradhuebert | Mar 20, 2013 | evaluation, geek, struggles, technology, Uncategorized
Creativity and innovation always come with a price tag. A hefty one. Click here to see the entire “Google Graveyard”—Google projects that have lived and died over at Google in past years. How big is the graveyard of your failed attempts? Maybe it’s...
by bradhuebert | Mar 18, 2013 | evaluation, struggles, Uncategorized
I used to be a chronic migraine sufferer. I’m not anymore. In my deepest valley, I was getting wicked tension headaches, cluster headaches, and migraines for a combined twenty-five days per month—and medicating for eighteen of those days… or more. I had...
by bradhuebert | Mar 12, 2013 | evaluation, Faith, gaming, Intimacy with God, prayer, struggles, Uncategorized
Cool Idea of the Week Video Gamers are familiar with the concept of a H.U.D., or a “Heads-Up Display.” A H.U.D. helps players keep track of their health, ammo levels, maps, point tallies, that kind of thing. But I’ve been wondering: What if you could...